Bonfire Idle Clicker Defense
This game was developed in 48 hours for the bonfire game jam, hosted by Spelkollektivet, a Co-Working and Co-Living Space for game developers.
You start with a hero to defend the bonfire! But there will be enemies coming from other directions, so you can't do it alone, and you need more heroes to defend the bonfire!
Click on the enemies to destroy them and defend the bonfire.
Click on your heros to upgrade them and make them stronger.
If you have killed enough enemies you can go to the next level, by clicking the arrow in the right top corner. The enemies getting stronger, but you will also get more gold.
If it gets to difficult you can click "Ascend" to reset everything, but next time you get more gold!
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Music:
Battle of the Creek by Alexander Nakarada (www.serpentsoundstudios.com)
Licensed under Creative Commons BY Attribution 4.0 License http://creativecommons.org/licenses/by/4.0/
Status | In development |
Platforms | HTML5 |
Rating | Rated 1.0 out of 5 stars (1 total ratings) |
Author | BelindaMakesGames |
Made with | Unity |
Tags | Clicker, Idle, Tower Defense |
Comments
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can you make an update where every time u get 5 to 10 to 15 levels you get diffrent guns or mele?
I haven't planned to work on this game again since I already have too many other projects. If I decide to push out an update I will include different guns/weapons and probably also melee.
Thank you very much for your suggestion and for playing my game 😊
what is max level?
It should be 429'496'729 and then the game will probably break. But I haven't tested it so far.
How do I mute?
Currently I don't have this option in the game, sorry. As soon as I push out an update, I will also include the option to mute the sounds. Now you can mute the tab in your browser.